Virginia '41 is best played as a mid-range support ship.Ĭaptains who have experience playing Colorado - or any of the American battleships from Tier VII and below - should have no problems playing W. Virginia '41 can easily lead a push when up-tiered, W. Captains should be wary of over extending, as her speed will prevent her from withdrawing safely. Her slow speed and short range requires captains to have a good grasp of positioning and map layouts to reach engagements in a safe and timely fashion. She is quite vulnerable to high explosive shells, especially those found on higher tier cruisers and destroyers. Her large, accurate guns are devastating against cruisers and battleships alike, and her thick armor, when angle properly, keeps her safe from being citadelled by enemy armor piercing ammunition, although guns larger than 356mm will still get overmatch penetration damage on her 25mm plating. Virginia '41 excels at mid- and close-range engagements with her enemies. Her anti-aircraft firepower is also significantly worse than that of Colorado. She does however possess a faster rudder shift time. She has a difference of 9,100 hit points, and almost 3 kilometers less range. Virginia '41 is placed at Tier VI, and as such has a few differences from her sister at Tier VII. Armed with the same set of eight 16" guns, tough armor, and sluggish maneuverability, captains familiar with Colorado's play style will be right at home using W. Virginia '41 is quite similar to her tech-tree sister, Colorado. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
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